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Metadata
Type
Book
Date
1983
Pages
218
Tags
Commodore 64
Author
John Heilborn
COMPUTE!'s Reference Guide to Commodore 64 Graphics
Table of Contents
Chapter 1: Designing Graphic Shapes
Chapter 2: Color
Chapter 3: Animation
Chapter 4: Advanced Graphics
Appendices
A: A Beginner's Guide to Typing In Programs
B: How to Type In Programs
C: Screen Location Table
D: Screen Color Memory Table
E: Screen Color Codes
F: ASCII Codes
G: Screen Codes
H: Commodore 64 Keycodes
I: Character Patterns and Screen Codes, Set 1
J: Character Patterns and Screen Codes, Set 2
Chapter 1: Designing Graphic Shapes
Chapter 2: Color
Chapter 3: Animation
Chapter 4: Advanced Graphics
Appendices
A: A Beginner's Guide to Typing In Programs
B: How to Type In Programs
C: Screen Location Table
D: Screen Color Memory Table
E: Screen Color Codes
F: ASCII Codes
G: Screen Codes
H: Commodore 64 Keycodes
I: Character Patterns and Screen Codes, Set 1
J: Character Patterns and Screen Codes, Set 2
Name
Role
COMPUTE! Publications, Inc.
Publisher
John Heilborn
Author
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