Type Book
Date 1983
Pages 218
Tags Commodore 64

COMPUTE!'s Reference Guide to Commodore 64 Graphics

Chapter 1: Designing Graphic Shapes

Chapter 2: Color

Chapter 3: Animation

Chapter 4: Advanced Graphics

Appendices

A: A Beginner's Guide to Typing In Programs

B: How to Type In Programs

C: Screen Location Table

D: Screen Color Memory Table

E: Screen Color Codes

F: ASCII Codes

G: Screen Codes

H: Commodore 64 Keycodes

I: Character Patterns and Screen Codes, Set 1

J: Character Patterns and Screen Codes, Set 2

Name Role
COMPUTE! Publications, Inc. Publisher
John Heilborn Author