Type | Game |
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Date | 2014-05-13 |
Series | ShuffleComp 2014 |
Tags | interactive fiction |
A bit of background: for Shufflecomp, prospective authors submitted a list of songs, which the organizer shuffled and sent back out. Authors were then to write a game inspired by (at least) one of the songs they were assigned (details). Nova Heart is inspired by seven songs.
I found Nova Heart's story to have a disjointed feel. There are sudden transitions and shifts in perspective, and the whole thing is rather bizarre. Intentionally, I assume.
Interesting language and vivid imagery are Nova Heart's strongest points.
There's something forceful and immediate about this that I like. Between each paragraph, the game pauses, requiring a click (or press of the enter key) to proceed. I was more impressed by this before I saw the next line: "To run, type 'run' in the command box." Indeed, typing 'run' is the only way to proceed from that point.
Nova Heart uses (what seems to me to be) a purpose-built javascript engine, and is played using a web browser (NB: the accompanying music doesn't seem to play unless the game is played online). This engine allows the game to use both a text parser and mouse-based interaction. This would seem to allow for some very interesting modes of interaction, and the game does have a fairly nice bit where the PC is editing a news story, but that's the high point.
The interactivity in Nova Heart is, for the most part, false. In the situation I described above, only typing 'run' allows the game to proceed, and no other command has any effect. This is generally true: at each moment, if any command is possible, only one command is possible. Nova Heart does not simulate a world; it just uses customized 'continue' commands. There are a couple of times in the game when the player may input a command sooner or later to get slightly different text, but the only real choice in the game is at the very end. There are, I think, six possible endings, though each is only a few paragraphs of text.
I think I'd like to play a game that has something of the style of Nova Heart, but more developed. Nova Heart is interesting as an experiment, but I wouldn't generally recommend it as a game.
Name | Role |
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Zenith J Clangor | Author |