Type | Periodical |
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Pages | 22 |
Nintendo Fun Club News Vol. 1 #3 (1987 Fall)
Metroid! And the Fun Club agrees:
To avoid getting lost in the underground mazes of Zebes, maps are a must. But you have to make them yourself!
Kid Icarus.
Tips on:
An overworld map, plus maps of dungeons 3, 4, 5, and 6.
An ad for Zelda II: The Adventure of Link.
As promised lastish, the first ten people to call in and describe how they beat Ganon have their names printed here. What's next? Call in if you can beat Ganon a second time--presumably, this means on the second quest.
Some rather unhelpful responses in here. Shannon Ashcraft of Westchester, ILL asks how to get the seven extra lives in SMB, and Fun Club replies that "you can get a lot more than seven" and says to consult the strategy guide. Craig Fullton of Newton Falls, OH asks which games Howard Phillips has in his library, and FC replies "too many to list". Why bother printing letters if you're not going to give an interesting reply?
Profiles of five of the Nintendo game counselors. Conveniently, each one really likes a different game that Nintendo is selling, and they want you to like it, too.
A choice of "A" and "B" buttons adds all the control you need--and then some.
That's right, this accessory comes with both A and B buttons. What luxury!
A word search with NES game titles.
A request for reviews from subscribers.
Send in photos of yourself in video game costumes.
Name | Role |
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Howard Phillips | Editor |
Relation | Sources |
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Advertises |
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Discusses |
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