Type Game
Date 1985-06
Platform Commodore 64
Tags tower of hanoi

Towers of Hanoi

Towers of Hanoi by Daniel Miller is a 1985 Tower of Hanoi game for the Commodore 64.

This is just your standard Tower of Hanoi game, with a couple of differences: first, it doesn't seem to be able to tell when you've won, instead requiring the player to press F1 to quit; second, pressing F1 during play will offer the option of having the computer solve the puzzle.

The animation of the discs moving is quite slow, making it rather boring to solve--it takes fully seven seconds to move a disc from the bottom of the left stack to the bottom of the right stack.

This would just be a rather poor Tower of Hanoi game, worthy of no particular notice, if it weren't for one thing. Towers of Hanoi was published in the June 1985 issue of Ahoy!, a magazine for Commodore users--in fact, it was mentioned on the cover--and the writeup for the game is really great. It gives Lucas's story about the priests in the temple moving discs about, counting down to the end of the world; it discusses the number of moves required to solve the puzzle; and it also describes some programming tricks the game uses quite lucidly. It's a lovely little article, the sort that I really enjoy reading. It's just a pity it wasn't attached to a better game.

Name Role
Daniel Miller Developer