Type Game 1995 IFComp 1995 (2, TADS Division) interactive fiction, parody, comedy

Toonesia

A parody of Looney Tunes cartoons, featuring (parodies of) Elmer Fudd, Bugs Bunny, Daffy Duck, and the Tasmanian Devil.

The puzzles proceed linearly, and the solutions work largely according to cartoon logic--if you haven't seen the classics, then, for example, it may not occur to you to draw a door on the wall to escape the first room. If you are familiar with the cartoons, then the solutions will largely be familiar, too.

The implementation isn't too deep, and there are a couple of flaws, for example:

>x cliff
Which cliff do you mean, the canyon, or the canyon?

Additionally, feeding Taz an object doesn't actually remove it from your inventory.

I got stuck for a few minutes when I needed to reach the mesa, but that's not really the game's fault--I just didn't notice obvious solution, and guessed that I was supposed to do something else first.

All in all, it's an amusing game, though not one I'm likely to turn to again in the future.

Total play time: about 40 minutes.

Toonesia
A Mini Text-Adventure Game
by C.  J.  T.  Spaulding
(not his real name)
Developed with TADS:  The Text Adventure Development System.

Version 1.0
Whizzard for some last-minute lifesaving.