Type Game
Date 1978-07
  • Commodore PET


When the game starts, a brick is launched toward the right side of the screen, where a window is positioned. Midway through its flight, the brick vanishes (but continues moving). It's up to the player to stop the brick (by pressing Y) as near to the window as possible, without breaking the window. More points are scored the closer the brick is to the window, but breaking the window costs the player 563 points.

Pretty fun, for such a simple game.

Published in CURSOR #1.

Name Role
The Code Works Developer