Type Game
Date 2015-05-09
Platform
  • Windows
Tags doujin game

Hanami no Yopparai wo Osaeru

It's October, and that means IFComp! Naturally, therefore, I'm reviewing... not interactive fiction. I'll get to that Real Soon Now. Instead, I'm continuing my (announced and immediately ignored) series on independent (doujin) games.

The game we're looking at today is Hanami no Yopparai wo Osaeru (花見の酔っ払いを抑える), meaning (very roughly) Stop the flower-viewing1 drunkard.

The developer was attempting to make a game in the style of old handheld games, and in my judgment had absolute success.

The player character, on the left, must reach the drunk, on the right, while avoiding the thrown bottles.

Reaching the drunk successfully adds points to the player's score.

Failing to avoid the bottles costs the player time.

It's hard to tell from the screenshots, but the bottles are moving from position to position like they would on a Game & Watch or other LCD game. A video will show it better:

I only played the trial version of the game (available on DLsite). I'm not sure what might be different in the full version. This isn't a great game, even for 108 yen. For a similar, and rather better, game, you can play Dave Baskin's Bouncing Babies for DOS, itself a clone of the Game & Watch title Fire.


  1. For the cultural significance of hanami, see Wikipedia

Name Role
Kohatsu Riberuki